Breathedge 2 ZAZ-1 Spacecraft
The first and only miniature spacecraft capable of being in space for a long time with passengers inside it.
The ZAZ-1 is the most important vehicle in Breathedge 2. It is not a spacesuit with better thrusters — it is a small spacecraft with its own oxygen supply, passenger capacity, and an extendable arm for collecting items without leaving the cabin. Getting the ZAZ-1 early changes the game from a survival struggle into a logistics operation.
If you want the broader vehicle comparison, see vehicles. If you want the roadmap for future transportation, see the roadmap.
Why the ZAZ-1 changes everything
The headline feature is unlimited oxygen for the driver. While passengers still use their suit tanks, the pilot can explore indefinitely without monitoring air supply. This single feature transforms long-range exploration from a survival challenge into a manageable task.
Oxygen efficiency is the primary reason to prioritize the ZAZ-1. Every second spent boosting through open space in a spacesuit burns oxygen. The ZAZ-1 cuts that consumption to near zero for the driver. A trip that would cost half your oxygen tank in a suit becomes a routine outing in the ZAZ-1.
Key features of the ZAZ-1
Unlimited oxygen for the driver. The cabin has its own life support system. The pilot breathes normally and can focus entirely on navigation, scanning, and collection without checking the suit oxygen meter.
Extendable arm. The arm can pick up items while the player remains inside the spacecraft. This is not a convenience feature — it is a survival feature. Every EVA has a cost in oxygen and risk of floating away. The arm eliminates the need to exit for routine collections.
Passenger capacity. Babe, the Chicken, and other crew members can travel with the player. This matters for crew management and for missions that require the full team. Split-party logistics become much simpler when everyone can fit in one vehicle.
Open cockpit design. The ZAZ-1 is described as beautiful, reliable, and efficient — though the tone of the game suggests taking that description with some irony.
How to find ZAZ-1 blueprints
The ZAZ-1 is not available from the start. Players must find blueprint components scattered across the game world, scan each component at designated scan points, and then craft the vehicle at a crafting station.
The first blueprint is located under the Mayo Ship in a large open area. Players should explore systematically and scan everything that glows or looks like a component. The game rewards thorough exploration over rushing the main story.
Blueprint hunt checklist:
- Explore every wreck in the early zone systematically
- Look for glowing components near named wrecks
- Scan at designated scan points when you find components
- Return to a crafting station once all pieces are collected
Building and crafting the ZAZ-1
Once all blueprint components are collected:
- Find a crafting station (not all stations have one — check the stations page for known crafting locations)
- Access the vehicle crafting menu
- Select the ZAZ-1 assembly option
- Confirm resource requirements
- Wait for construction to complete
Resource costs scale with the vehicle’s capabilities. The unlimited oxygen system and extendable arm require more materials than basic tools, but the investment pays for itself in saved oxygen tanks and reduced death frequency.
Optimal ZAZ-1 habits
Check oxygen before departure. Even with the ZAZ-1’s unlimited oxygen for the driver, the suit tank still matters if you plan to EVA after arrival. Top off before long trips.
Use the extendable arm. Do not exit the vehicle to grab nearby items. The arm exists precisely for this situation and using it instead of EVAing saves oxygen for emergencies.
Bring all passengers. If a mission involves the full crew, the ZAZ-1 can carry everyone. This avoids the complexity of managing multiple characters in different locations.
Park strategically. When leaving the ZAZ-1 for an EVA, position it so you can return easily. Avoid parking where debris or geometry might block your return path.
What the ZAZ-1 is not
The ZAZ-1 is not a warship. It has no weapons and limited armor. Do not confuse it with the personal spacecraft promised on the roadmap — that is a different vehicle planned for 1.0 with warp capability and combat features.
The ZAZ-1 is also not fast. It is efficient and oxygen-friendly, but it will not outrun threats. Treat it as a mobile base and collection platform, not a fighter.
The ZAZ-1 and Early Access progression
The ZAZ-1 represents the midpoint of Early Access progression. Players who find it early will have a dramatically easier time with the survival mechanics. Players who rush the main story may find themselves short on oxygen and missing key components.
The blueprint hunt is designed to reward exploration. If you are struggling with survival in the first few hours, consider whether you have thoroughly searched the wrecks in your starting area.
For more on transportation options, see the vehicles page. For the roadmap that includes future spacecraft, see the roadmap.
The Chicken does not care about your spacecraft. But your oxygen meter definitely does.
Frequently Asked Questions
Quick answers to the most common questions.
What makes the ZAZ-1 different from other vehicles?
The ZAZ-1 has unlimited oxygen for the driver, an extendable arm for collecting items without exiting, and passenger capacity. It is a spacecraft, not an improved spacesuit.
Where is the first ZAZ-1 blueprint?
The first blueprint is under the Mayo Ship in a large open area. Explore systematically and scan everything that glows or looks like a component.
Does the ZAZ-1 have weapons?
No. The ZAZ-1 is a collection and transport vehicle, not a combat vehicle. The personal spacecraft on the roadmap will have different capabilities.
Can passengers use their own oxygen in the ZAZ-1?
Yes. The unlimited oxygen applies to the driver only. Passengers still use their suit tanks. Plan accordingly for long trips with the full crew.
Should I build the ZAZ-1 as soon as possible?
Yes. The oxygen efficiency alone makes it the highest-value craftable item in Early Access. Prioritize the blueprint hunt over rushing the main story.